Владение замком или крепостью дает клану дополнительные пассивные умения, которые зависят от типа недвижимости.
Команда Masterwork переработала неактуальные умения, теперь даже самая захудалая крепость на краю мира приносит пользу своим владельцам.
Кроме того, замки всегда дают клану-хозяину бонус от флага, даже если этот флаг унесли в другой замок во время Территориальных Войн. Однако, когда флаг в родном замке, бонус не удваивается.
Умение | Новый эффект | Старый эффект |
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Max HP +7%. | The Max HP of clan members in residence increases by 222. |
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Max CP +12%. | The Max CP of clan members in residence increases by 444. |
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Max MP +5%. | The Max MP of clan members in residence increases by 168. |
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Incoming Heal Power +8%. | The HP recovery bonus of clan members in residence increases by 1.09. |
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CP Regeneration Bonus +25%. | The CP recovery bonus of clan members in residence increases by 1.09. |
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MP Consumption -5%. | The MP recovery bonus of clan members in residence increases by 0.47. |
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P. Atk. +6%. | The P. Atk. of clan members in residence increases by 34.6. |
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P. Def. +5%. | The P. Def. of clan members in residence increases by 54.7. |
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M. Atk. +8%. | The M. Atk. of clan members in residence increases by 40.4. |
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M. Def. +5%. | The M. Def. of clan members in residence increases by 44. |
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Speed +5. | The movement speed of clan members in residence increases by 6. |
Обитель | Умения | Описание |
---|---|---|
Aaru Fortress (Крепость Аару) |
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Max MP +5%. |
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MP Consumption -5%. | |
Antharas' Fortress (Крепость Антараса) |
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Shield Defence +225. |
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M. Atk. +8%. | |
Archaic Fortress (Заснеженная Крепость) |
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Max HP +7%. |
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Resistance Sleep +10%. | |
Bayou Fortress (Крепость Гигантов) |
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P. Atk. +6%. |
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M. Atk. +8%. | |
Borderland Fortress (Крепость Пограничья) |
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Max CP +12%. |
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When a clan member within the residence is killed by PK/ordinary monster, the Exp. points consumption rate and the probability of incurring a death after-effect are decreased. | |
Cloud Mountain Fortress (Крепость Туманных Гор) |
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Resistance Stun +10%. |
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When a clan member within the residence is killed by PK/ordinary monster, the Exp. points consumption rate and the probability of incurring a death after-effect are decreased. | |
Demon Fortress (Крепость Демона) |
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Max CP +12%. |
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CP Regeneration Bonus +25%. | |
Dragonspine Fortress (Крепость Черепахи) |
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M. Def. +5%. |
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Resistance to Water +10 Resistance to Wind +10. |
|
Floran Fortress (Крепость Флорана) |
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Accuracy +4. |
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Resistance Hold +10%. | |
Hive Fortress (Крепость Улья) |
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Evasion +4. |
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Resistance to Fire +10 Resistance to Earth +10. |
|
Hunter's Fortress (Крепость Охотников) |
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P. Atk. +6%. |
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Evasion +4. | |
Ivory Fortress (Крепость Слоновой Кости) |
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CP Regeneration Bonus +25%. |
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Resistance Hold +10%. | |
Monastic Fortress (Крепость Монахов) |
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Max HP +7%. |
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Incoming Heal Power +8%. | |
Narsell Fortress (Крепость Нарсилл) |
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Incoming Heal Power +8%. |
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Resistance Sleep +10%. | |
Shanty (Camp) Fortress (Укрепленный Лагерь) |
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Max HP +7%. |
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Shield Defence Rate +20%. | |
Southern Fortress (Южная Крепость Глудио) |
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Shield Defence Rate +20%. |
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Resistance to Water +10 Resistance to Wind +10. |
|
Swamp Fortress (Крепость Болота) |
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P. Def. +5%. |
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Accuracy +4. | |
Tanor Fortress (Крепость Танор) |
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Speed +5. |
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Resistance to Fire +10 Resistance to Earth +10. |
|
Valley Fortress (Драконья Крепость) |
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M. Atk. +8%. |
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Shield Defence +225. | |
Western Fortress (Западная Крепость) |
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P. Def. +5%. |
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Shield Defence +225. | |
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When a clan member within the residence is killed by PK/ordinary monster, the Exp. points consumption rate and the probability of incurring a death after-effect are decreased. | |
White Sands Fortress (Крепость Белых Песков) |
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Max MP +5%. |
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M. Def. +5%. |
Обитель | Умения | Описание |
---|---|---|
Gludio Castle (Замок Глудио) |
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STR+1 / INT+1 |
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Incoming Heal Power +8%. | |
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Accuracy +4. | |
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Resistance Stun +10%. | |
Dion Castle (Замок Дион) |
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DEX+1 / WIT+1 |
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Max CP +12%. | |
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P. Def. +5%. | |
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Speed +5. | |
Giran Castle (Замок Гиран) |
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STR+1 / MEN+1 |
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Max MP +5%. | |
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Evasion +4. | |
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When a clan member within the residence is killed by PK/ordinary monster, the Exp. points consumption rate and the probability of incurring a death after-effect are decreased. | |
Oren Castle (Замок Орен) |
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CON+1 / MEN+1 |
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Max HP +7%. | |
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M. Atk. +8%. | |
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Resistance to Fire +10 Resistance to Earth +10. |
|
Aden Castle (Замок Аден) |
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DEX+1 / MEN+1 |
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P. Atk. +6%. | |
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Shield Defence Rate +20%. | |
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Resistance Sleep +10%. | |
Innadril Castle (Замок Иннадрил) |
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CON+1 / INT+1 |
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MP Consumption -5%. | |
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M. Def. +5%. | |
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Resistance Hold +10%. | |
Goddard Castle (Замок Годдард) |
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DEX+1 / INT+1 |
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Max HP +7%. | |
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CP Regeneration Bonus +25%. | |
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Shield Defence +225. | |
Rune Castle (Замок Руна) |
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STR+1 / WIT+1 |
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Incoming Heal Power +8%. | |
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M. Def. +5%. | |
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Resistance to Water +10 Resistance to Wind +10. |
|
Schuttgart Castle (Замок Шутгарт) |
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CON+1 / WIT+1 |
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Max MP +5%. | |
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Accuracy +4. | |
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When a clan member within the residence is killed by PK/ordinary monster, the Exp. points consumption rate and the probability of incurring a death after-effect are decreased. | |
Elven Castle (Замок Эльфов) |
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DEX+1 / MEN+1. |
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Max MP +5%. | |
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Evasion +4. | |
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Speed +5. | |
Dark Elf Castle (Замок Темных Эльфов) |
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STR+1 / WIT+1. |
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Max CP +12%. | |
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M. Atk. +8%. | |
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Resistance Sleep +10%. | |
Orc Castle (Замок Орков) |
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CON+1 / INT+1. |
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CP Regeneration Bonus +25%. | |
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P. Atk. +6%. | |
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Resistance Hold +10%. | |
Gludin Castle (Замок Глудина) |
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DEX+1 / INT+1. |
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Max HP +7%. | |
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Accuracy +4. | |
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Resistance to Water +10 Resistance to Wind +10. |
|
Dwarf Castle (Замок Гномов) |
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STR+1 / MEN+1. |
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Incoming Heal Power +8%. | |
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M. Def. +5%. | |
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Resistance Stun +10%. | |
Human Castle (Замок Людей) |
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CON+1 / WIT+1. |
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MP Consumption -5%. | |
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P. Def. +5%. | |
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Resistance to Fire +10 Resistance to Earth +10. |